Undead can no longer learn or forget, fixed to what skill levels they had in death. Will be hostile to everything in vicinity other than fellow undead and inorganic aberrations that also have (iron men, bronze colossus). Unliving, sterile and opposed to life.Speed is reduced to 60% of the living creature.Strength increases to 130% and toughness to 300% + 1000 points on top - as the attributes scale from 0 to 5000, an above-average toughness of 1334 is enough for a zombie to reach the absolute cap (Before 0.42.05, the strength bonus was as high as the toughness one). Some of the traits they generally possess are: Upon animation, an undead gains a syndrome that fundamentally changes its physical characteristics and behaviour. Likewise, destroying the structural integrity of an animate bodypart will stop its reanimation. However, pulping damage (that is, "exploding into gore", "cloven asunder", "torn into shreds" and so on) to the head, neck, lower body, or upper body will turn the corpse into a "mangled corpse", ensuring that the zombie cannot rise up again. A body part can be resurrected as a zombie even if it has already done so and been de-animated again. These are, however, predictably nonlethal, mostly serving as B-movie terror monster 'fodder' to scare your dwarves into running around. Even some parts of creatures which should be incapable of autonomous movement can be raised, such as the hair or skin, or even mussel shells. This can lead to animated hands and heads, which seems comical, until you consider the implications of a swarm of such monstrosities and the havoc that they might wreak. Infected ghouls are similar to the common animated dead, but have their own article and a different tile color.Īs long as the remains of a creature contain a body part capable of grasping, be it a hand, or head, or the entire upper half, those remains can be animated. This article is focused on the mindless bodies, raised from death by the foul powers of individuals or evil lands, or enthralled by evil weather. While Dwarf Fortress has many kinds of creatures that are no longer performing the bodily functions of a living being ( vampires, ghosts, mummies, intelligent undead, even necromancers to some degree), An undead may be formed of either the rotting husk, or the bones and shell of a being: the former is considered a zombie, and the latter a skeleton.
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